F1 Challenge ’99-‘02

We’ve had plenty of requests to benchmark with a racing simulation. When we were designing the new testing suit this was one of the first games that came to mind. The game is faced paced, has lots of graphics options, and could keep someone who is into F1 racing busy for weeks at a time. Combine all of that with a nice replay feature and we have a very useful benchmark. We just ran a lap at Australia and counted the framerate of the replay via FRAPS while following one of the drivers in the middle of the pack.

In this bench, everyone seems to being doing really well with the exception of the two lowest end cards. It seems very clear that this test is CPU bound, and we are looking forward to benching some CPUs with this game (as well as trying to push the highend cards with some higher resolution tests). There really is no clear winner, but NV38 does come out at the top of the pile.

When we flip the filter switch, the 9800 XT drops the least in frame rate, and takes a clear lead over NV38 and the 9800 Pro. Usually NVIDIA is the camp gaining the most ground after AA and AF are enabled, but it is very much worth noting that in this benchmark (and others we will point out later) AA and AF didn't really seem to work as well on the NVIDIA cards as it did on the ATI cards. There was some difference between the two, but we will have to do more research into this area before we can bring forth anything conclusive.

C&C Generals: Zero Hour Final Fantasy XI
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  • Anonymous User - Wednesday, October 1, 2003 - link

    I think that the new reviews should include Half-life 2....when available
    Also when UT2k4 comes out toward the end of the year (or is available to anand), UT2k3 should be replaced as a benchmarking tool. It seems likely that the graphics engine will be tweaked and better looking, as well as include very large levels in UT2k4

  • Anonymous User - Wednesday, October 1, 2003 - link

    This is what I want to see used for CPU articles. Your old crap tests suck (well, unreal 2003 is still used). This is MUCH more useful to someone trying to find out how the latest games will run on their new cpu. Why use quake3 in cpu articles when you can use a bunch of games like this? Do people care more about quake3 or the batch of games you're using here for tesing vid cards? The very same games apply to picking a new cpu. NOT Q3. That game is DEAD.
  • Anonymous User - Wednesday, October 1, 2003 - link

    You guys should really indicate what the API used for each game is -- DX8, 8.1, 9 or Open GL. That would help out a lot in determining if a company optimizes for an API, a single game, or everything... not everyone follows the game industry enough to know which games are programmed in which graphics API....
  • Jeff7181 - Wednesday, October 1, 2003 - link

    Just so ya know... overclocking will dramatically increase the performance... check this thread I created here for some overclock GeForceFX5900 results...

    http://forums.anandtech.com/messageview.cfm?catid=...
  • Davegod - Wednesday, October 1, 2003 - link

    "This is the first installment of a multipart series that will help you decide what video card is best for you, and hopefully it will do a better job than we have ever in the past.

    The extensive benchmarking we’ve undertaken has forced us to split this into multiple parts, so expect to see more coverage on higher resolutions, image quality, anti-aliasing, CPU scaling and budget card comparisons in the coming weeks. We’re working feverishly to bring it all to you as soon as possible and I’m sure there’s some sort of proverb about patience that I should be reciting from memory to end this sentence but I’ll leave it at that."

    Worth repeating since least 3/4 of whiners seem to have not noticed it. About 1/4 remains for the driver 'issues', which isnt mentioned but still might be/hopefully is intended, although I'd assume it to take at least as much time as the entire rest of the roundup.

    Ye, hopefully parts I-III will include something to give more of an indication of Dx9. With a bit of luck it'll be the HL2 bench - the delay of which maybe being the reason for little in the way of Dx9?

    - DG
  • Anonymous User - Wednesday, October 1, 2003 - link

    please include every game that has been made in the past 5 years, so everyone will be happy and will shut the hell up! :)


  • Anonymous User - Wednesday, October 1, 2003 - link

    regarding AA on halo, disabling the alpha render targets prevents the game from turning it off.
  • Anonymous User - Wednesday, October 1, 2003 - link

    nvidia can compete only in dx.7 and dx.8 or opengl 1.2 games due to wrong strategy of their ceo mr.hu ho ha nv 35 architecture has failed do you really think that nvidia can force microsoft to include nvidia custom shader language [code] in dx.9
  • Anonymous User - Wednesday, October 1, 2003 - link

    While I can appreciate the work it took to generate all these benchmarks...what a complete and utter waste of time! Less than 10% bumps in the clockspeed? Zzzzzzz. I'd have sent it back to ATI and told them to call when they had something interesting.
  • Anonymous User - Wednesday, October 1, 2003 - link

    It would be much more helpful if you included an older video card for reference. Like a geforce 4200, 4600. I am sure there are several users like myself who bought one of these cards in the past year or so and would like to see how it compares to what is new to see how benificial a new upgrade would be.

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