AquaMark 3

Despite what some people would like everyone to think, Aquamark3 is really a test of how people developing software now envision DirectX 9 pixel and vertex shaders will be used in the future. The situation is very reminiscent of the first Sony PlayStation: the first games that used the technology were limited by the hardware until developers really learned to work with the hardware rather than on the hardware. As time progressed, we went from what were essentially ports of 16bit console games to amazingly complex and beautiful games like Gran Turismo 2. The same thing will happen with shader technology, and no amount of guessing and throwing functions at a gpu will tell you how its performance will really be in the future. Essentially, my advice is that any piece of software that claims it is a valid predictor of future performance should be taken lightly. We based our decision to include Aquamark3 on its popularity in the community. Aquamark3 is a cool piece of software, with some pretty neat tests, and a high score in any benchmark can still earn bragging rights in the forums. The only Aquamark3 test we ran was the publicly available 1024x768 4xAF noAA in order to maximize the usefulness of these numbers to the community. Our drivers were set to allow application control of AF and AA.

We can see almost a pairing off of the cards in direct competition with one another from each camp. ATI pulls ahead by an insignificant margin in the case of the top cards, but the 5600 Ultra falls way behind in this test. Image quality appears to have improved for NVIDIA in this benchmark over what has been reported of previous drivers, and the NV38 handled the massive overdraw portion of the test the smoothest of all the cards. We will be taking a much closer look at image quality very soon, but until then, it looks like ATI and NVIDIA have equal footing in the Aquamark3 arena and we are left to find more useful information about their differences elsewhere. We would also like to point out that the 9700 Pro held its own in this test inching out the standard 9800.

The New Test Suite C&C Generals: Zero Hour
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  • Anonymous User - Wednesday, October 1, 2003 - link

    #22,

    /me waves.

    Thanks for the personal attack though. I admit to not knowing every last detail about 3D that there is to know, but some things don't take an EE degree to figure out.

    If you want to see my detailed reasons for not liking this review and its conclusion, read the following url:

    http://www.beyond3d.com/forum/viewtopic.php?p=1743...
  • Anonymous User - Wednesday, October 1, 2003 - link

    #73 makes a good point...but at the same time I've made a few observations on that note. I've seen a lot more motherboards with a gap between the AGP slot and PCI slots...and while some people would be led to believe it is just for Nvidia cards, this is most likely not the case. Graphics cards in general put out a lot of heat, and it's never a good idea to put a big card right next to your graphics card anyway, you're just begging for heat problems. For the most part it's just the Nvidia reference design that takes up two slots. The boards distributors usually use their own cooling anyway and plenty are available that only use one slot.

    What it all boils down to is that it's not the size it's how you use it. :)

    Now as far as ON topic ;) I thought the benchmarks did what they should....they showed performance in today's popular games and some signs of what is to come. For those of you crying because there are no significant DX9 entries...guesss what...DX9 games aren't available in any kind of quantity and won't be any time soon. Granted there will be some, but the bulk of games that are released in the next 6 months will be built on DX8 with some DX9 features. By the time the publishers start churning out DX9 titles guess what...the new chips will be ready for release which will run full DX9 titles better.

    Coincidence? Not at all. Does Nvidia or ATI want you to buy their 500 dollar card now and use it for the next two years...hell no. They want you to buy bleeding edge technology for now, then buy another new one in a year or less...and so on and so forth. There's a reason they release a whole line of cards at once (performance, mainstream, budget), that's so they can tackle the whole market with each release. If they make a card too good now you won't need to buy their next one...welcome to the world of trying to make money :).

    Ok I'll stop rambling...good job with benchies Anand :)
  • Anonymous User - Wednesday, October 1, 2003 - link

    Please add a benchmark for MMORPGs of some sort to your suite (Dark Age of Camelot, Everquest, etc.)
  • sorren - Wednesday, October 1, 2003 - link

    For those of us with 17"+ LCD Monitors, the 1280x1024 resolution results would be more useful since this is the most common native resolution for these monitors. The games look great, just as long as we keep some games other than just action and FPS games. I mostly play strategy and RPGs so it's good to see Warcraft and NWN on the list. Keep up the great work!
  • Anonymous User - Wednesday, October 1, 2003 - link

    my guess is that because of the massive # of games that they were using for benchmarks...they didnt have time to test in more resolutions?

    also #42 makes a lot of good points.
  • Insomniac - Wednesday, October 1, 2003 - link

    #68: To be thourough:

    Command & Conquer Generals: Zero Hour
    - 5600 Ultra -> 28.3 to 32.9

    Homeworld 2: Benchmark 1
    - 5600 Ultra -> 25.1 to 38.4

    Homeworld 2: Benchmark 2
    - NV38 -> 43.8 to 44.3
    - 5600 Ultra -> 15.5 to 25

    Neverwinter Nights: Shadows of the Undertide
    - 5600 Ultra -> 26.9 to 30.5

    Simcity 4
    - 9800 Pro 256MB -> 55.7 to 56
    - 9800 XT -> 55.7 to 56
    - 9800 -> 55.4 to 56
    - 9700 Pro -> 54.6 to 56

    I included every card and benchmark I saw it on for thoroughness and to avoid being accused of being a fanboy. ;)
  • Anonymous User - Wednesday, October 1, 2003 - link

    to question 75:
    If thats the case why dident they test the cards at 1280X1024 for this PRELIMINARY review as they do with all other high performance cards, seems sort of odd to me.
  • Anonymous User - Wednesday, October 1, 2003 - link

    Just a friendly reminder:

    NV38 is still not a 'finished' design; and by finished I mean there is still not a publicly available set of drivers supporting the card. The card itself is not even publicly available much less on the OEM market, therefore it makes it rather difficult to fully benchmark this product. Likewise, to a certain extent the 9800XT is not a finished design even though it's on the market, as the Overdrive (ATI supported overclockin) feature is unavailable until the Catalyst 3.8 drivers become publicly available in the next week or so.

    The point of this rant is that the information presented here in Anandtech's review is PRELIMINARY. Regardless of Anantech having engineering samples or final products, beta drivers or publicly available drivers, they can only work with what they have available to them at the present time, and when reading this review you HAVE to take that sort of non-explicitly-stated information into context to guage credibility.

    Personally, I believe that given what is available at the present time Anandtech has done a very good job of providing a sample guage of what to expect from the newest 'refresh' video cards which are still incomplete in regards to being able to be all that they can be (special application optimizations not withstanding of course). While I would like to see them guage these cards against older cards as someone mentioned earlier in this thread to see if upgrading is worth it, I don't see the point of doing so until these products are fully completed (i.e.: they're readily available in stores and they have publicly available drivers).

    So perhaps after the NV38 truly comes to market that would be a better time to insist on seeing an all-out battle of the GPU's. Just my two cents on the matter, have a good day.
  • Johnbear007 - Wednesday, October 1, 2003 - link

    I would like to see Battlefield 1942 added
  • Anonymous User - Wednesday, October 1, 2003 - link

    when is nvidia ganna work on making the card smaller so it doesnt take up a good pci slot

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