Final Words

In light of our final testing, it is very important to mention that we did not shut down the system and let the card cool down between each test. It is therefore possible that we didn't see the highest potential performance gains we could have from each game. Ideally we would have done this, but we've only had these drivers for a day, and we didn't know the extent to which continued use would affect the cards performance. Of course, this isn't all bad.

The fact that this card overclocks itself based on temperature allows at lot of room for differentiation between different R360 based products. The type of cooling card makers decide to strap on these chips will directly affect how much performance a user can get out of the overdrive feature. Since this doesn't involve doing things like tweaking core and memory clock speeds at the OEM side, more manufacturers can offer cards that have the performance of overclocking with the rock solid stability ATI’s overdrive feature offers. All that's necessary for more consistent performance gains is a better cooling solution.

Of course, we don't know how intensive cooling will affect maximum performance as we don't know the upper limit of ATI’s automatic clock settings.

Overall, these drivers offer some very good UI enhancements, and the overdrive feature does provide tangible speed improvements, and hopefully their VPU Recovery feature will save some people the trouble of blindly rebooting their systems when they lose video. Unfortunately, we didn't see the image quality fixes for TRAOD and Neverwinter Nights that we wanted. Hopefully ATI will not stand by and hope enough people think NVIDIA’s image quality is poor enough that the issue with their own product can go ignored.

Of course, the speed gains from this driver release are not astronomical, but when we add these small gains to the gains already seen in the 9800XT, we can definitely say that this is a solid, well rounded, fall refresh product from ATI. We applaud ATI for trying to go in new directions to enhance performance, and we hope to see plenty of cards from their partners that take advantage of the opportunity presented to them by the XT line. Even so, we are still standing behind our wait and see recommendation with respect to purchasing a card intended for use with the coming DX9 games.

Turning up the Heat
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  • Anonymous User - Thursday, October 9, 2003 - link

    I'm just setting up a new rig with a 1/2in watercooling system. I have the maze4 GPU cooler and was about to buy a 9800-Pro. I assume that if I got an XT instead and used the C3.8 drivers it will probably run permenantly at the full overdrive speed because the chip should be cool even under full load?

    I wonder if the new drivers will cause any problems if I manualy overclock an XT...
  • Anonymous User - Thursday, October 9, 2003 - link

    lol, when ATI renders only the half in TRAOD it is clear that ATI is leading. Also please look at the 52.14 fps
  • Anonymous User - Thursday, October 9, 2003 - link

    Sounds like #28 has a case of the sour grapes ;)
  • Anonymous User - Thursday, October 9, 2003 - link

    I think, reading the reference numbering that something has knocked them out of sync.

    Still, for want of a better reference, what I see as #12 has a good point. Try cooling the case and see what happens. I'd like to know how far the overdrive is prepared to take it.

    Also, perhaps the 9600XT part may see more dramatic improvements since the base running temperature should be lower than the 9800XT.

    Scott
  • Anonymous User - Wednesday, October 8, 2003 - link

    OOOHHHH! that explains it! i didnt know the overdrive feature only went up to 432mhz...

    well, i guess its a step in the right direction, but still pretty conservative all things considered
  • Anonymous User - Wednesday, October 8, 2003 - link

    Checking out other sites reviews (I wonder why it wasn't mentioned here...), Overdrive only goes up to 432Mhz on the core and doesn't touch mem speed at all (although they said it will in future releases). That's such a small increase it's pretty much as if it wasn't there at all.
    Manual overclocking won't get replaced anytime soon.
  • Anonymous User - Wednesday, October 8, 2003 - link

    Should try the 3.8 with IL2. My framerate went in the crapper and now there is texture tearing. They did fix the white water "perfect mode" bug though. Well,except in perfect mode it does about 20 FPS now. Whoopie..........!
  • Anonymous User - Wednesday, October 8, 2003 - link

    #33... was that a comeback? LOL
    Stop talking about HL2 cause it aint coming out for half a year now. Doom3 will most likely come out before it =)
    And why are some of you people acting like theres nothing to prove RIGHT NOW that ATi beats NV in DX9 games?
    Im not going to bash GeforceFX owners. You had your own reasons for buying that line of cards. Whether it was to support your favorite company or to get the really cool leaf blower. Who cares.

    But dont try and say no one knows if ATI cards will perform better then Nvidia. It does and its been proven. In developer interviews for almost all DX9 games, developers say they needed to code a special NV path to try and get compareable frame rates to the R3XX series. (With no special coding for ATI cards)
    If your going to tell me that the developers dont know, then whatever, put on your fanboy cape and jump of a bridge.

    p.s. ROFL @ #8
  • Anonymous User - Wednesday, October 8, 2003 - link

    #31, this is #28 ...

    I wasn't talking about HL2 frame rates.

    I was talking about TRAOD fram rates.

    I thuroughly expect HL2 to perform MUCH better than TRAOD. I'm really pissed off at CORE for writing a shitty game. I dont' think their performance problems are due to a lack of graphics power, but to incompitant programming.

    But I can play at 10x7 with AA and AF, as long as the horrid PS2.0 effects are off.
  • Anonymous User - Wednesday, October 8, 2003 - link

    #31 atleast he can play the game...what are u using ? maybe intel extreme graphics...

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