NVIDIA's GeForce 7800 GTX Hits The Ground Running
by Derek Wilson on June 22, 2005 9:00 AM EST- Posted in
- GPUs
Doom 3 1.3 Performance
Unlike most of the other games we're looking at, Doom 3 actually places quite a strain on the memory bandwidth of the graphics card. This seems to be the a common occurrence with many of the OpenGL games, though Doom 3 more so than others. The reason for this is the large number of stencil calculations that are required for the real time shadows. This allows the 6800U SLI setup to actually outperform a single 7800GTX by a sizeable margin - remember that the difference in memory bandwidth between a 6800U and a 7800GTX is only 9%. We also see that antialiasing has a major impact on the single 7800GTX, though it still maintains a commanding lead (25 to 81% depending on resolution and settings) over the 6800U. In the SLI configurations, the 7800GTX only leads by 15% at 1600x1200 4xAA, but that grows to 61% when we move to 2048x1536.
Switching to the ATI card, we can see that ATI has done a lot to close the performance gap in Doom 3. While the 6800U still wins in 1600x1200, the ATI card actually comes out ahead at 2048x1536. Like we've seen in a few other games, though, the NVIDIA drivers don't seem to handle 2048x1536 very well. With AA/AF enabled, the 6800U once again takes a 50% performance hit when increasing the resolution. Due to the dark atmosphere and lighting flashes, Doom 3 is a game that definitely needs to run at a high refresh rate or with VSYNC enabled, so again the lack of performance at 2048x1536 isn't the end of the world. What we're mostly concerned with is taxing the hardware to show future potential, and it's safe to say that the 7800GTX - particularly with SLI - will be able to handle all games for many years.
127 Comments
View All Comments
Alx - Wednesday, June 22, 2005 - link
Face it, this launch isn't gonna hurt anyone except people with minds too small to accept that there is simply one more option than there was before. If you liked pc gaming yesterday, then there is no reason why this launch should make you stop liking it today. Unless you're a retarded buttbaby who can't handle choices. In that case please get a console and stop coming to this site.mlittl3 - Wednesday, June 22, 2005 - link
#82, WesleyWell that sucks that ya'll have lost your web editor for awhile. Especially when there is so much cool hardware coming out around now. In our research lab, we pass around our publications and conference posters to others in the group so that a fresh pair of eyes see them before they go live or to the journal editor. But of course, everyone else at AT is also busy so oh well.
Good work guys and I look forward to the "new CPU speed bump" article (or FX-57 for those not under NDAs).
Mark
PS. If ya'll have an opening for another web editor, you should hire #84 (ironchefmorimoto). I hear he can cook really well.
AtaStrumf - Wednesday, June 22, 2005 - link
Nicely corrected Derek, I think there are just a few typos left, like this one (**):Page 20
Power Consumption
We measured power consumption between the power supply and the wall. This multiplies essentially amplifies any differences in power draw because the powersupply is not 100% efficient. Ideally we would measure power draw of the card, but it is very difficult **determine** to determine the power draw from both the PCIe bus and the 12V molex connector.
AND a few double "Performances" in the title (Performance Performance) starting with page 10.
Nice card nVidia!!! I hope ATi isn't too far behind though. Crossfire --> cheap SLi ;-) I need a nice midrange product out by September when it'll be time to upgrade to a nice E6 stepping S939 A64 and something to take the place of my sweet old GF2 MX (I'm not kidding, I sold my 6600GT AGP, and now I'm waiting for the right time to move to PCIe).
IronChefMoto - Wednesday, June 22, 2005 - link
Amen -- you guys work hard on your articles. Keep up the great work. And don't f*cking bother the web editor. We...er...they don't get enough vacation as it is.IronChefMorimoto
(another web editor who needs a break)
Wesley Fink - Wednesday, June 22, 2005 - link
Derek was too modest to mention this in his comments, but I think you should know all the facts. Our Web Editor is on vacation and we are all doing our own HTML and editing for the next 10 days. In our usual process, the article goes from an Editor to the Web Editor who codes the article, checks the grammar, and checks for obvious content errors. Those steps are not in the loop right now.The next thing is NDA's and launches. We are always under the gun for launches, and lead times seem to get shorter and shorter. Derek was floating questions and graphs last night at 3 to 4 AM with an NDA of 9AM. Doing 21 pages of meaningful commentary in a short time frame, then having to code it in HTML (when someone else normally handles that task), is not as easy as it might appear.
I do know Derek as a very conscientious Editor and I would ask that you please give him, and the rest of us, a little slack this next week and a half. If you see errors please email the Editor of the article instead of making it the end of the world in these comments. I assure you we will fix what is wrong. That approach, given the short staff, would be a help to all of us. We all want to bring you the information and quality reviews you want and expect from AnandTech.
IronChefMoto - Wednesday, June 22, 2005 - link
#79 -- But why wouldn't it be a high quality article, mlittl3? I thought you told me that AT was infallible? Hmmm? ;-)Houdani - Wednesday, June 22, 2005 - link
Thanks for the refresh, Derek. I went back and took a peek at the revised graphs. I have a couple of comments on this article before you move on to the next project.>> When the Splinter Cell page was refreshed, the graph for 20x15x4 apparently disappeared.
>> When you removed the SLI's from the Guild War page, it looks like the 7800GTX changed from 50.5 to 55.1 (which is the score previously given to the 6800 Ultra SLI).
>> Several of the pages have scores for no AA benches listed first, while other pages have scores for the 4xAA listed first. While the titles for the graphs are correct, it's a little easier to read when you stay consistent in the ordering. This is a pretty minor nit-pick, though.
>> Thanks for updating the transparency images to include mouseover switches ... quite handy.
fishbits - Wednesday, June 22, 2005 - link
"They priced themselves into an extremely small market, and effectively made their 6800 series the second tier performance cards without really dropping the price on them. I'm not going to get one, but I do wonder how this will affect the company's bottom line."The 6800s were "priced into an extremely small market." How'd that line turn out? I don't imagine they've released this product with the intention of losing money overall. Why do you think retailers bought them? Because they know the cards won't sell and they're happy to take the loss? It's already been proven that people will pay for you to develop and sell a $300, wait $400, wait $500 video card. It's already been proven that people will pay a $100+ premium for cards that are incrementally better, not just a generation better. Sounds like this target is a natural, especially knowing it'll eventually fall into everyone else's purchasing ability.
Being able to say you have the bar-none best card out there by leaps and bounds is certainly worth something. Look at all the fanboys that are out there. Every week or month you're able to stay on top of the benches means you get more people who'll swear by your products no matter what for years to come. Everyone you can entice into buying your card who sees it as a good product will buy your brand in the future as a preference, all other options being equal. I could be wrong, but suspect Nvidia's going to make money off this just fine.
-----------------------
"I am proud that our readership demands a quality above and beyond the norm, and I hope that that never changes. Everything in our power will be done to assure that events like this will not happen again."
See... that's why I'm a big fan of the site.
mlittl3 - Wednesday, June 22, 2005 - link
#78, I bet you didn't even read the article. How do you know it demonstrated editoral integrity?IronChefMoto - Wednesday, June 22, 2005 - link
#23 (mlittl3) still can't pronounce "Penske" and "terran" right, regardless of the great editorial integrity demonstrated by the AT team today. Thanks!