Introduction

With our recent architecture and feature set coverage over the ATI Radeon X1000 series launch, we were a little bit light on the performance numbers. Rather than fill out some of the tests and update the article, we decided to take a little more time and do it up right. We have heard the call for more game tests, and today, we bring them on in spades. Our expanded tests include the games mentioned in our earlier coverage, the much requested Battlefield 2, and we illustrate the stellar way in which the new X1000 series handles enabling 4xAA on the games that we tested.

While scaling-with-aa on the new X1000 series is very good, will it be good enough to make up for the price difference with competitive NVIDIA hardware? Certainly, the feature set is of value with ATI offering the added benefit of MSAA on MRT and floating point surfaces, high quality AF, SM3.0, and Avivo. But performance is absolutely critical on current and near term games. Currently, many HDR methods avoid floating point output and MRTs in order to maintain compatibility with AA on current hardware. Until game developers shift to full floating point framebuffers or make heavy use of multiple render targets, ATI's added AA support won't make much difference to gamers. High quality anisotropic filtering is definitely something that we have begged of NVIDIA and ATI for a long time and we are glad to see it, but the benefits just aren't that visible in first-person shooters and the like. Shader Model 3.0 and Avivo are good things to have around as well; better API support, image quality, and video output are things that everyone wants.

However, the bottom line is that performance sells video cards. The first thing that people question when they are looking for a new card is just how well it runs in their favorite game. Hopefully, we will be able to shed some light on the issue here.

We will look at resolutions from 800x600 up to 2048x1536 and antialiasing tests will be included where possible. In games where we tested both with and without antialiasing, we will also show a graph of how performance drops due to AA scales with resolution. This data will be a lower-is-better graph (less drop in frame rate is a good thing) and will be shown scaled over resolution (as a performance drop will increase in percentage with resolution). The test system that we employed is the one used for our initial tests of the hardware.

Battlefield 2 Performance
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  • bob661 - Friday, October 7, 2005 - link

    1280x960 is actually in keeping with the 4:3 aspect ratio. 1280x1024 actually stretches the height of your display although it's a little hard to tell the difference.
  • TheInvincibleMustard - Friday, October 7, 2005 - link

    The actual physical dimension of a 1280x1024 screen is larger than a 1280x960 if the pixel size is the same -- there's no "stretching" of anything, as 5:4 is just more square than 4:3 is but you've got more pixels to cover the "more squareness" of it.

    -TIM
  • DerekWilson - Friday, October 7, 2005 - link

    It would be more of a squishing if you ran 1280x1024 on a monitor built for 4:3 with a game that didn't correctly manage the aspect ratio mapping.

    The performance of 1280x1024 and 1280x960 is very similar and it's not worth testing both.
  • TheInvincibleMustard - Friday, October 7, 2005 - link

    True enough, but most 17" and 19" LCD monitors (the monitors in question in this line of posts) are native 1280x1024, and therefore no squishing is performed.

    I do agree with you that it is redundant to perform testing at both 1280x1024 and 1280x960, as those extra ~82,000 pixels don't mean a whole lot in the big picture.

    -TIM
  • JarredWalton - Saturday, October 8, 2005 - link

    Interesting... I had always assumed that 17" and 19" LCDs were still 4:3 aspect ratio screens. I just measured a 17" display that I have, and it's 13.25" x 10.75" (give or take), nearly an exact 5:4 ratio. So 1280x1024 is good for 17" and 19" LCDs, but 1280x960 would be preferred on CRTs.
  • TheInvincibleMustard - Saturday, October 8, 2005 - link

    By Jove, I think he's got it! :D

    -TIM
  • bob661 - Friday, October 7, 2005 - link

    That might explain why I can't tell the difference. Thanks much for the info.
  • intellon - Friday, October 7, 2005 - link

    bang on with the graphs in this article... top notch. I guess the difference in performance of these cards make it less congested.
    On another note, I was wondering would it be too much hassle to set up ONE more computer with a mass sold cpu (say like the 3200+) and a value ram and just run couple of the different game engines on it, and post how the new cards perform? You don't have to run this "old" setup with every card ... just the new launches. It would be much helpful to common people who won't buy the fx55.
    I for one, make estimates about how much slower the cards would run on my comp, but those estimates could be much better with a slower processor.
    I understand that the point of the review is to let the gpu free and keep the cpu from holding it back, but testing with a common setup is helpful for someone with limited imagination (about how the card will run on their system) or not so deep pockets.
    Of course you can just go right ahead and ignore this post and I won't complaint again, but if you do add such a system in the next review (it just has to be run with the new cards) I'll be the one who'll thank you deeply.
  • Sunrise089 - Friday, October 7, 2005 - link

    2nd, even if only for a few tests
  • LoneWolf15 - Friday, October 7, 2005 - link

    One other factor in making a choice is that there are no ATI X1000 series cards available at this point. Once again, every review site covered a paper-launch, despite railing on it in the past. No-one is willing to be the first to be scooped and say "We won't review a product that you can't buy".

    I have an ATI card myself (replaced a recent nVidia card a year ago, so I've had both), but right now I'm pretty sick of card announcements for cards that aren't available. This smacks of ATI trying to boost its earnings or its rating in the eye of its shareholders, and ignoring its customers in the process. It's going to be a long time before I buy a graphics card again, but if I had to choose a vendor based on the past two years, both companies' reputations fall far short of the customer service I'd hope for.

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