Black and White 2 v.1.2 Performance Update
by Josh Venning on April 5, 2006 3:01 AM EST- Posted in
- GPUs
Black and White 2
Black and White 2 is the sequel to Lionhead's original Black and White, a game which caused a stir in the gaming world when it was first released in 2001 because of the innovative creature AI and world physics. The sequel carries on the "God-on-a-budget" style of game play of the first, with much less of the sometimes frustrating micro-management seen in the original.
The basic game mechanics in Black and White 2 haven't changed much: you gather resources, build walls and structures for your followers, and interact with the people and land. All this is done from a God's perspective via a floating, disembodied hand. While the mechanics haven't changed much, the goals are a bit more straightforward this time.
In the original, there were tasks to achieve on each of the five lands, but at it's heart the game felt more focused on letting you play with your creature. In this follow-up, the goal is to convert all the people of the different settlements on the map into your followers by either impressing them with your towns and miracles (Good), or by simple hostile takeover (Evil). As you play, the game decides whether each of your actions is "good" or "evil" and aligns you accordingly with different visual results.
While there is debate at how much of an improvement the game play is over the original game, there is no doubt among anyone that the graphics of Black and White 2 are superior to the first. Black and White 2 is in fact one of the most graphically advanced games out presently, using some of the newer SM3.0 aspects to striking effect, particularly with certain features like water. An added bonus is that nearly everything in the game is able to be interacted with, either in subtle ways (i.e. a field of wheat bends and the water ripples realistically as you zoom in close and brush your hand over it), or not so subtle ways (i.e. watch as the buildings and walls tend to collapse and splinter realistically when you throw a massive boulder into them in your divine wrath).
Black and White 2's excellent graphics make it a good benchmark, and we've used it many times for past performance tests. Unfortunately, one of the problems with this game has been that it tends to favor NVIDIA graphics cards over ATI cards, despite the ATI splash screen at the game's startup. This had us scratching our heads, but we suspected it might be fixed in a later game patch. We aren't exactly sure why they didn't get this right earlier, and it's rather misleading for ATI/Lionhead to promote hardware that doesn't perform as well with this game for so long. However, it looks like they've finally got it right with the version 1.2 patch as our performance tests will show.
Black and White 2 is the sequel to Lionhead's original Black and White, a game which caused a stir in the gaming world when it was first released in 2001 because of the innovative creature AI and world physics. The sequel carries on the "God-on-a-budget" style of game play of the first, with much less of the sometimes frustrating micro-management seen in the original.
The basic game mechanics in Black and White 2 haven't changed much: you gather resources, build walls and structures for your followers, and interact with the people and land. All this is done from a God's perspective via a floating, disembodied hand. While the mechanics haven't changed much, the goals are a bit more straightforward this time.
In the original, there were tasks to achieve on each of the five lands, but at it's heart the game felt more focused on letting you play with your creature. In this follow-up, the goal is to convert all the people of the different settlements on the map into your followers by either impressing them with your towns and miracles (Good), or by simple hostile takeover (Evil). As you play, the game decides whether each of your actions is "good" or "evil" and aligns you accordingly with different visual results.
While there is debate at how much of an improvement the game play is over the original game, there is no doubt among anyone that the graphics of Black and White 2 are superior to the first. Black and White 2 is in fact one of the most graphically advanced games out presently, using some of the newer SM3.0 aspects to striking effect, particularly with certain features like water. An added bonus is that nearly everything in the game is able to be interacted with, either in subtle ways (i.e. a field of wheat bends and the water ripples realistically as you zoom in close and brush your hand over it), or not so subtle ways (i.e. watch as the buildings and walls tend to collapse and splinter realistically when you throw a massive boulder into them in your divine wrath).
Black and White 2's excellent graphics make it a good benchmark, and we've used it many times for past performance tests. Unfortunately, one of the problems with this game has been that it tends to favor NVIDIA graphics cards over ATI cards, despite the ATI splash screen at the game's startup. This had us scratching our heads, but we suspected it might be fixed in a later game patch. We aren't exactly sure why they didn't get this right earlier, and it's rather misleading for ATI/Lionhead to promote hardware that doesn't perform as well with this game for so long. However, it looks like they've finally got it right with the version 1.2 patch as our performance tests will show.
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Lifted - Wednesday, April 5, 2006 - link
This appears to be more of an ad for B&W 2 than a serious review of the video cards. Since when does AT publish articles that test the latest video cards on a single 6 month old game that nobody really cares about anyway. The first one was enough, ughh.Cybercat - Wednesday, April 5, 2006 - link
well uh....why the hell not? Not like everyone feels the same way you do about this game. Some people kinda actually....you know....play it.Calin - Thursday, April 6, 2006 - link
I don't know how many people play B&W, but I would be willing to give it a try... I have a try to The Sims, and it was nice... too bad I wasn't able to advance too much in it :(Lonyo - Wednesday, April 5, 2006 - link
Oblivion testing would be much better than bloody B&W2 updates.microAmp - Wednesday, April 5, 2006 - link
Another vote for TES: Oblivion testing.Goi - Wednesday, April 5, 2006 - link
It's a pity no X800 series cards were included in the midrange category. Many AGP systems are still based on these cards as well as the 6800GT/Ultra cards(which were represented by the 6800GS).Brian23 - Wednesday, April 5, 2006 - link
I concur. It was only a few months ago I put together an awesome AMD X2 system with one of those ATI x800 gto^2 cards that overclocks like crazy. I'd like to see how it compares to the most recent stuff.whitelight - Thursday, April 6, 2006 - link
another vote to include an x800/x850 card that has 16 pipes and is clocked around 550/550.Howard - Wednesday, April 5, 2006 - link
I can't access the 2nd page.JarredWalton - Wednesday, April 5, 2006 - link
I've tested with both Firefox 1.07 and IE6, and everything seems fine. Are you still having problems?