Conclusion

How good of a game is Penny Arcade Adventures: On the Rain-Slick Precipice of Darkness, Episode One? Besides having the longest name we can recall, we feel the game is entertaining and worth checking out for all the computer geeks of the world. If you focus on the first two words of the title, it will probably tell you a lot about whether or not you will enjoy this game. To paraphrase a recent posting by Tycho, we could simply say, "If you like Penny Arcade, then you will like Penny Arcade Adventures - that's a tautology most people should be able to grasp." However, Penny Arcade Adventures isn't exactly the same as the Penny Arcade webcomic, so it's not a perfect tautology.

If you have no idea what Penny Arcade is about, a good place to start would be visiting their website and reading some of their past comics. Unlike many traditional comics, you can find the entire catalog of Penny Arcade at the website, dating all the way back to November 1998 and the glory of SiN load times. Not every comic is laugh out loud funny, and some people will be offended by the site's content. We can say with reasonable assurance that if you find the Penny Arcade website offensive, you will also be offended by the game. Proceed at your own discretion.


Another option that's nice to have for testing had a game is the freely available demo. That might give you an idea of whether or not the game is something you would enjoy; however, we have a few reservations about coming to a final judgment based on the demo. The main one is that the demo is full of a running narrative providing a bit of background information as well as a brief tutorial. It is very likely that some people will look at the demo and think, "I'm getting really tired of the narrator!" Thus it is important to mention that the narrator pretty much disappears at the point where the demo ends.

Where does Precipice fall in relation to other games? It's not at the technological level of any major RPG of recent history (i.e. Oblivion), and neither does it have the complexity of most PC RPGs. The gameplay has more in common with console RPGs, and any "role-playing" is decidedly light. What you're getting is a story that involves the Penny Arcade characters, dressed up in a low-cal RPG sauce. While there's a lot of combat, the game feels like an adventure in some respects, so there are parallels to games like Sam & Max. If you are entertained by the Sam & Max episodes, I think there's a reasonable chance that you'll like Precipice. It's not that the two are very similar, but I got about the same amount of enjoyment from Precipice as I get from a Sam & Max episode… and I certainly laughed more during Precipice.


In short, Precipice isn't the type of game that's going to turn the industry on its head. It really brings nothing new to the medium, being content to provide a relatively short but still entertaining "RPG-lite" experience. There's nothing wrong with that, so long as what's provided is worth playing. Several of us enjoyed the game, but at least one editor here felt it was pretty dull and my 14-year-old nephew told me it was "stupid". (Ed: But who actually trusts the opinion of a 14-year-old boy!?) It's not an expensive game, at least, and it won't take you months to complete; worst case, you're out $20 if you buy it and don't like it. I played it and enjoyed the setting, characters, plot, and most of the game mechanics. Sign me up for Episode Two; hopefully the release schedule will be more in line with the Sam & Max episodes than with Valve's Half-Life approach.

Penny Arcade Adventures - System Requirements/Recommendations
  Required AnandTech Recommended
CPU Pentium III, AMD Athlon, Mac G4 1.0 GHz or better Pentium 4, Althon XP, G5 or Better
RAM 512MB of available system memory 1GB or more
Storage 350MB of available hard drive space
Internet connection required for one-time activation
350MB of available hard drive space
GPU ATI RadeonTM 9500 or better
NVIDIA GeForceTM FX 5200 or better
Intel GMA 950 or better
64MB of video memory
OpenGL drivers required for Windows/Linux
ATI Radeon X1600 or better
NVIDIA GeForce 7600 or better
128MB of video memory
OS Windows 2000/XP/Vista
Mac OS X 10.4/10.5
Linux 32-bit x86
Any supported OS and appropriate drivers

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  • PrinceGaz - Monday, June 16, 2008 - link

    Even if there isn't the option to turn off AA in-game, couldn't it be forced off in the graphics driver settings? I've never used IGP solutions, but I'd expect those from nVidia and AMD/ATI have very similar driver settings to those of their discrete graphics-cards.
  • JarredWalton - Monday, June 16, 2008 - link

    I'm not sure what others do to get these "forced" settings to work, but I've encountered quite a few games where regardless of what you set in the control panel, you end up with the in-game setting. Assassin's Creed didn't let me enable AA at higher resolutions, and in a quick test just now forcing AA off in Precipice didn't turn it off. Depending on how the AA is being done, it may not be something that the graphics driver handles directly. (Besides, I figure most people with IGP solutions are running Intel stuff, and I don't recall ever seeing the option to manually set AA there.)
  • Houdani - Monday, June 16, 2008 - link

    [quote](Ed: Hey, we're a family website. Penny Arcade can throw around all the cuss words they want, but we do our best to avoid dropping the F-bomb in our articles.)[/quote]
    I snicker that you would pointedly avoid typing the F-bomb, but turn around and link a screenshot of the (clearly identified) Fruit F*er on the same page. Haw!
  • camaris - Monday, June 16, 2008 - link

    I think you mean
    Mike "Gabe" Krahulik and Jerry "Tycho" Holkins

  • JarredWalton - Monday, June 16, 2008 - link

    Grr.... I swear I had that right too, but I must have switched it without thinking. I've met the two in person up in Seattle before (and I've even got signed PA books to prove it). Anyway, I've fixed the reversal.
  • ImmortalZ - Monday, June 16, 2008 - link

    Sorry to say that you are wrong about that.

    Precipice was released on the scene on May 22nd, 2008.
  • ViRGE - Monday, June 16, 2008 - link

    Except that it apparently doesn't work right, supposedly the game logic of that release was all screwed up making the game play out of order.

    Anyhow, it's a fun game, but $20 was a bit too much.
  • ImmortalZ - Monday, June 16, 2008 - link

    Then get the fix :P
  • JarredWalton - Monday, June 16, 2008 - link

    I'll leave confirming whether or not the "fix" works to others... at least some of the comments I've seen indicate it still has issues, and besides I'm not in support of piracy.
  • ViRGE - Tuesday, June 17, 2008 - link

    Judging from the people complaining in the usual places, it sounds like the fix doesn't work. So no, it hasn't been completely and correctly cracked from the looks of things.

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