The Widespread Support Fallacy

NVIDIA acquired Ageia, they were the guys who wanted to sell you another card to put in your system to accelerate game physics - the PPU. That idea didn’t go over too well. For starters, no one wanted another *PU in their machine. And secondly, there were no compelling titles that required it. At best we saw mediocre games with mildly interesting physics support, or decent games with uninteresting physics enhancements.

Ageia’s true strength wasn’t in its PPU chip design, many companies could do that. What Ageia did that was quite smart was it acquired an up and coming game physics API, polished it up, and gave it away for free to developers. The physics engine was called PhysX.

Developers can use PhysX, for free, in their games. There are no strings attached, no licensing fees, nothing. Now if the developer wants support, there are fees of course but it’s a great way of cutting down development costs. The physics engine in a game is responsible for all modeling of newtonian forces within the game; the engine determines how objects collide, how gravity works, etc...

If developers wanted to, they could enable PPU accelerated physics in their games and do some cool effects. Very few developers wanted to because there was no real install base of Ageia cards and Ageia wasn’t large enough to convince the major players to do anything.

PhysX, being free, was of course widely adopted. When NVIDIA purchased Ageia what they really bought was the PhysX business.

NVIDIA continued offering PhysX for free, but it killed off the PPU business. Instead, NVIDIA worked to port PhysX to CUDA so that it could run on its GPUs. The same catch 22 from before existed: developers didn’t have to include GPU accelerated physics and most don’t because they don’t like alienating their non-NVIDIA users. It’s all about hitting the largest audience and not everyone can run GPU accelerated PhysX, so most developers don’t use that aspect of the engine.

Then we have NVIDIA publishing slides like this:

Indeed, PhysX is one of the world’s most popular physics APIs - but that does not mean that developers choose to accelerate PhysX on the GPU. Most don’t. The next slide paints a clearer picture:

These are the biggest titles NVIDIA has with GPU accelerated PhysX support today. That’s 12 titles, three of which are big ones, most of the rest, well, I won’t go there.

A free physics API is great, and all indicators point to PhysX being liked by developers.

The next several slides in NVIDIA’s presentation go into detail about how GPU accelerated PhysX is used in these titles and how poorly ATI performs when GPU accelerated PhysX is enabled (because ATI can’t run CUDA code on its GPUs, the GPU-friendly code must run on the CPU instead).

We normally hold manufacturers accountable to their performance claims, well it was about time we did something about these other claims - shall we?

Our goal was simple: we wanted to know if GPU accelerated PhysX effects in these titles was useful. And if it was, would it be enough to make us pick a NVIDIA GPU over an ATI one if the ATI GPU was faster.

To accomplish this I had to bring in an outsider. Someone who hadn’t been subjected to the same NVIDIA marketing that Derek and I had. I wanted someone impartial.

Meet Ben:


I met Ben in middle school and we’ve been friends ever since. He’s a gamer of the truest form. He generally just wants to come over to my office and game while I work. The relationship is rarely harmful; I have access to lots of hardware (both PC and console) and games, and he likes to play them. He plays while I work and isn't very distracting (except when he's hungry).

These past few weeks I’ve been far too busy for even Ben’s quiet gaming in the office. First there were SSDs, then GDC and then this article. But when I needed someone to play a bunch of games and tell me if he noticed GPU accelerated PhysX, Ben was the right guy for the job.

I grabbed a Dell Studio XPS I’d been working on for a while. It’s a good little system, the first sub-$1000 Core i7 machine in fact ($799 gets you a Core i7-920 and 3GB of memory). It performs similarly to my Core i7 testbeds so if you’re looking to jump on the i7 bandwagon but don’t feel like building a machine, the Dell is an alternative.

I also setup its bigger brother, the Studio XPS 435. Personally I prefer this machine, it’s larger than the regular Studio XPS, albeit more expensive. The larger chassis makes working inside the case and upgrading the graphics card a bit more pleasant.


My machine of choice, I couldn't let Ben have the faster computer.

Both of these systems shipped with ATI graphics, obviously that wasn’t going to work. I decided to pick midrange cards to work with: a GeForce GTS 250 and a GeForce GTX 260.

Putting this PhysX Business to Rest PhysX in Sacred 2: There, but not tremendously valuable
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  • SiliconDoc - Monday, April 6, 2009 - link

    Don't worry, it is mentioned in the article their overclocking didn't have good results, so they're keying up a big fat red party for you soon.
    They wouldn't dare waste the opportunity to crow and strut around.
    This was about announcing the red card, slamming nvidia for late to market, and denouncing cuda and physx, and making an embarrassingly numberous amount of "corrections" to the article, including declaring the 2560 win, not a win anymore, since the red card didn't do it.
    That's ok, be ready for the change back to 2560 is THE BESt and wins, when the overclock review comes out.
    :)
    Don't worry be happy.
  • tamalero - Thursday, April 9, 2009 - link

    SD, you seriously have a mental problem right?
    I noticed that you keep bashing, being sarcastically insultive (betwen other things.) to anyone who supports ati.
  • SiliconDoc - Thursday, April 23, 2009 - link

    No, not true at all, there are quite a few posts where the person declaring their ATI fealty doesn't lie their buttinski off - and those posts I don't counter.
    Sorry, you must be a raging goofball too who can't spot liars.
    It's called LOGIC, that's what you use against the lairs - you know, scientific accuracy.
    Better luck next time - If you call me wrong I'll post a half dozen red rooster rooters in this thread that don't lie in what they say and you'll see I didn't respond.
    Now, you can apologize any time, and I'll give you another chance, since you were wrong this time.
  • Nfarce - Thursday, April 2, 2009 - link

    I just finished a mid-range C2D build, and decided to go with the HD 4870 512MB version for $164.99 (ASUS, no sale at NE, but back up to $190 now). This was my first ATI card and it was a no-brainer. While the 4890 is a better card, to me, it is not worth the nearly $100 more, especially considering I'm gaming at either 1920x1200 on a 40" LCD TV or a 22" LCD monitor at 1680x1050.

    Nvidia has lost me after 12 years as a fanboy for the time being, I suppose. What I will do here when I have more time is determine if buying another 4870 512MB for CrossFire will be the better bang for my resolutions or eventually moving up to the 4890 when the price drops this summer and then sell the 4870.

    Thanks for the GREAT review AT, and now I have my homework cut out for me for comparisons with your earlier GPU reviews.
  • Jamahl - Thursday, April 2, 2009 - link

    Good job with tidying up the conclusion Anand.
  • Russ2650 - Thursday, April 2, 2009 - link

    I've read that the 4890 has 959M transistors, 3M more than the 4870.
  • Gary Key - Thursday, April 2, 2009 - link

    That is correct and is discussed on page 3. The increase in die size is due to power delivery improvements to handle the increased clock speeds.
  • Warren21 - Thursday, April 2, 2009 - link

    Maybe the tables should be updated to reflect this?
  • Gary Key - Thursday, April 2, 2009 - link

    They are... :)
  • helpmespock - Thursday, April 2, 2009 - link

    I've been sitting on my 8800GT for a while now and was thinking about going to a 4870 1GB model, but now I may hold off and see what prices do.

    If the 4890/275 force the 4870 down in price then great I'll go with that, but on the other hand if prices slip from the new parts off of the $250 mark then I'll be tempted by that instead.

    Either way I think I'm waiting to see how the market shakes out and in the end I, the consumer, will win.

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