ATI Radeon HD 4890 vs. NVIDIA GeForce GTX 275
by Anand Lal Shimpi & Derek Wilson on April 2, 2009 12:00 AM EST- Posted in
- GPUs
The Unreal Tournament 3 PhysX Mod Pack: Finally, a Major Title
Unreal Tournament 3. Metacritic gives it an 83 for “Generally favorable reviews” and NVIDIA released a PhysX mod pack for it last year. Now we’re getting somewhere.
The mod pack consists of three levels that use GPU accelerated PhysX. The rest of the game is left unchanged. You can run these levels without GPU acceleration, but they’re much slower.
The three levels are HeatRay, Lighthouse and Tornado. Guess what the PhysX does in Tornado?
Ben and I played HeatRay together (aw, cute). First the PhysX enabled level with GPU acceleration turned off, then with it turned on and then the standard level that doesn’t use any GPU accelerated PhysX at all.
Turning the PhysX acceleration on made a huge difference, we both agreed. The game was much faster, much more playable. The most noticeable PhysX effect was hail falling from the sky, and lots of it. You could blow up signs in the level but the hail was by far the most noticeable part. Note that I said noticeable, not desirable.
See all of the white pellets? Yeah, that's what PhysX got us in UT3.
Playing the normal version of the HeatRay map was far more fun for both of us. The hail was distracting. Each of the hundreds of pellets hit the ground and bounced off in a physically accurate manner, but in doing so it sounded like I was running through a tunnel full of bead curtains suspended from the ceiling. Not to mention the visual distraction of tons of pellets hitting the ground all of the time. Ben and I both liked the level without the hail. The point of the hail? Not to make the level cooler, but rather to truly stress the PPU/GPU - particles are one of the most difficult things to do on the CPU thanks but work very well on the GPU. This wasn’t a fun level, this was a benchmark.
Tornado was the turning point for us. As the name implies, there’s a giant tornado flying through this capture the flag level. The tornado is physically accurate, if you shoot rockets at it, they fly around and get sucked into the funnel or redirected depending on their angle of incidence. It’s neat.
The tornado sucks up everything around it but if you’re looking to relive Wizard of Oz fantasies I’ve got bad news: you are immune from its sucking power. You just stay on the ground and lose health. Great.
Ben’s take on the tornado level? “It was neat”. I agreed. Not compelling enough for me to tattoo PhysX on my roided up mousing-arm, but the most impressive thing we’d seen thus far.
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Warren21 - Thursday, April 2, 2009 - link
Yeah, I don't know why they're playing this off as an RV770 overclock. RV790 is indeed a respin of RV770, but hey if nV can get by with 1000 different variants on the same GT200... Why not mention the benefits/differences between the RV770 and the RV790? Disappointed.SiliconDoc - Monday, April 6, 2009 - link
I guess they didn't mention the differences ? Tell you what, when ati gets 999 more rebrands and catches up with their competitotr, we'll call it even, ok ?In the mean time, the 4870 crossfires with the 4980, and soon enough we'll have the gamer joe reviewers that downclock the 4890 and find it has identical results to the same clocked 4870 - at that point the red roosters will tuck their flapping feathers and go home.
I know, it's hard to see it coming, when all you can see is s tiny dot of red, in a sea of 1000 choices of green. rofl
bill3 - Thursday, April 2, 2009 - link
According to info at other sites, the 4890 has 3 million more transistors (959 instead of 956, very little difference). It also has a somewhat larger die due to tweaks made to allow the higher clocks.Go to Firing Squad or Xbitlabs review, both have an certain ATI slide that explains the small changes in detail.
SiliconDoc - Monday, April 6, 2009 - link
" Because they’re so similar, the Radeon 4870 and 4890 can be combined together for mix-and-match CrossFire, just like the 4850 and 4870. "I guess it's not a rebrand.
roflmao
bill3 - Thursday, April 2, 2009 - link
http://www.firingsquad.com/hardware/ati_radeon_489...">http://www.firingsquad.com/hardware/ati..._4890_nv...The slide is the first clickable pic on that page, actually. Didn't realize we could do links.
bill3 - Thursday, April 2, 2009 - link
Or even betterhttp://www.firingsquad.com/hardware/ati_radeon_489...">http://www.firingsquad.com/hardware/ati...0_nvidia...
heh
Proteusza - Thursday, April 2, 2009 - link
Thanks guys, good read.The piece on PhysX kinda mirrors my thoughts on it - its not worth basing a GPU purchasing a decision on it because it affects so few games. If you design your game around PhysX, you end up making a gimmicky game, if you design a good game and think of good ways to let PhysX enhance it, you can make something good like Mirror's Edge.
The way I think about PhysX is based on Amdahl's law, which says that overrall speedup of a CPU from an enhancement that affects only a certain class of application is affected by the amount of time spent using that certain class of application. In the case of PhysX, the amount of time spent using it is generally extremely low, and when it is used the effect isnt always noticeable or worth having.
NVidia's marketing tactics leave a lot to be desired frankly, although I'm not naive enough to say AMD never tries a little marketing manipulation themselves.
Sylvanas - Thursday, April 2, 2009 - link
Why on earth would you compare a newly released Nvidia driver to that of an ATI driver from December last year and a Hotfix at that? The latest ATI drivers have had substantial improvements in a few games and surely they would have sent you an up to date driver with the 4890 review sample- somethings not right there. Also, where was the overclocking comparisons? (some reviews stating 1ghz core 4890 no problem). What about Temps and Stock cooling fan noise?7Enigma - Thursday, April 2, 2009 - link
I'm a bit disappointed with the ATI card. That is pretty much the Sapphire Vapochill model with increased core (actually it's a slightly slower memory setting). At least the GTX 275 is something different.bill3 - Thursday, April 2, 2009 - link
Wow lol..both cards are just rehashes. Calling the Nvidia card "something different" is a hell of a stretch.. it's just their same other cards with various clocks twiddled for the trillionth time.If anything the ATI card brings more to the table, as it offers much more clock headroom (1ghz is said to be well within reach) due to it's redesign, while the Nvidia card is nothing at all new intrinsically (aka it will overclock similar to the 285). Too be fair Nvidia's better clock-capable models (285) just came out a couple months earlier instead of now.