Final Words

Without a doubt, there will be a time when 512MB cards will be necessary. As we mentioned earlier, more local GPU memory is never a bad thing, it just has to be taken advantage of, and that time is not now. 

Performance across the majority of the games that we tested remained unchanged, even at their highest detail settings.  We were a bit surprised that there was such a tangible benefit to the 512MB card running Half Life 2, but in the end, we attained better performance out of a similarly priced X850 XT with only 256MB of memory, even under Half Life 2. 

ATI's desire to make their first 512MB part based on the X800 XL doesn't appear to make much sense either.  The large amount of on-board memory would seem best fit for a GPU that was capable of running at resolutions and detail settings that would see some performance benefit from the additional memory. 

We are worried that ATI doesn't have their users as Priority One, given the level of confusion that the X800 XL 512MB will insert into their product line.  Without a significantly lower price tag, the new 512MB board inadvertently competes with ATI's X850 XT, which is clearly the better performer.  With a 30% fill rate advantage, even in future games that do eat up more memory, we'd expect the X850 XT to still outperform the X800 XL 512MB.  The fact of the matter is that developers aren't going to leave the majority of the gamers in the dark when it comes to implementing features and improving image quality. We wouldn't expect 512MB graphics cards to be the target for any development until the next generation of GPUs actually begins getting into the hands of gamers later this year.  At that point, you're better off picking up a new GPU with more memory rather than one based on the year-old R42x architecture. 

We can't help but feel a little puzzled by today's launch, but at the same time, very curious.  Not so much about the X800 XL 512MB itself, but whether or not ATI will hold true to their word this time around.  The X800 XL 512MB had better arrive later this month; otherwise, ATI will have just dug themselves a deeper hole and this time, it will have been for no actual benefit. 

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  • Rawz - Thursday, May 19, 2005 - link

    One game that could benefit from a 512 MB VRAM board is Everquest II. Currently, it is stated that no system setup avail. today can run the game, playble, with all its settings at maximum.
    I know mine can't(P4 2.8HT, 1GB PC3200 2.5 Corsair, Abit AI7 and MSI Radeon 9800Pro 128 - R360). No OC there.
    Could you set a test with that game? (There is a free trial for it, as it is a MMORPG )
  • melgross - Sunday, May 8, 2005 - link

    Son of a N00b, none of these game cards work well as workstation cards.

    The $500 workstation cards from both ATI and Nvidia are two to three times fast with most operations than the equiv. price game cards.

    But they are much slower playing games.
  • Murst - Sunday, May 8, 2005 - link

    Reading these posts was kinda funny.

    First of all, ATI wouldn't market a card just to test it. If ATI wants to test something, they can either evaluate it on a theoretical basis, or just develop several cards for their own use.

    There is a possibility that longhorn could take advantage of 512 MBs of vram. Especially with dual core processors coming out, multi tasking *may* compeletely change. Get 2 monitors, play two games on the same computer at the same time. Of course, GPUs will still need to advance more before playing 2 graphically intense games is possible on the same computer with a single graphics card (dual gpu maybe? =p ). Well, with that said, although longhorn may need 512 MBs, this card will certainly not be able to handle it.

    However, I bet this card will sell great. When some kid's mom will go to a store to buy the brat a brand new graphics card, she doesn't know what to pick. 9800, 6800, 5900, 6600, X800... that means absolutly nothing to MOST buyers. However, they see on the box that one card has 256MBs and another card has 512MBs. I'm sure most people will assume that more memory is better performance (hell, generally that is the case). So they'll buy this card, because that is the ONLY thing on a graphics card box that the general public can understand. Its a great tactic by ATI, and it will make them money. Its all about the labels on the box. 99.99% of the population has never seen or heard of benchmarks.
  • Son of a N00b - Saturday, May 7, 2005 - link

    which there is, so there will be plenty of ppl that buy this card.
  • xsilver - Friday, May 6, 2005 - link

    if there are people that buy the 9550 256mb and fx5500 256mb over a 9800pro/6600gt 128mb there will be people that buy this card
  • Myrandex - Thursday, May 5, 2005 - link

    This makes sense from a manufacturing and business aspect. X800XLs are cheaper and easier to produce than X850XT's, and of course someone will buy the card. I don't know why y'all don't get on nvidia's case more for the FX5200 having 256MB in some cases (and derivatives of it, like the 5500). That is wayyyy more rediculous than 512MB on an X800XL. Heck about the only thing 3D that the 5200 card is made for running an OpenGL screensaver :P
  • Peanya - Thursday, May 5, 2005 - link

    I do see a reason for this card, although I'd have to test it. I believe it's designed for specific games such as some popular on-line games like SWG and EQ. For the average gamer, this won't benefit at all. Oh well, I'm still happy with my 6800GT and my AMD64. I've never been a fan of ATI's drivers.
  • PrinceXizor - Thursday, May 5, 2005 - link

    Also, oodles of VRAM is useful for multi-monitor use. Some testing scenarios that involve that would be much appreciated too.

    Workstation performance (Alibre Design is a MCAD package that is DirectX based not OpenGL optimized), multi-monitor support, multi-tasking video operations, Longhorn.

    Mostly though, I would like to see some multi-monitor and gaming benchmarks as these are the most likely to see performance gains. Just my $.02

    P-X
  • Son of a N00b - Thursday, May 5, 2005 - link

    any benchmarks of these cards from a workstation standpoint? If ati was that dull enough to release a 512 X800 why not accidently release a card that can preform okay in workstation progs, without the hefty price of a worksation card? Hmm (especially with the nvidia cards, isnt the 6800ultra 512 the same as a quadro on the hardware end?) a soft mod BIOS flash could prove to be interesting?

    what do you think Anand?
  • civilgeek - Thursday, May 5, 2005 - link

    This review tested games that are explicitly made for this round of 256 meg cards. Try games that our made for future cards... like several of the MMOs. For example EQII would be a prime example as I have not heard of a single machine being able to run the game on extreme settings with reasonable frame rates, even with 2 6800 gt cards in SLI. You need textures that are beyond todays round of games.

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