Rise of Nations: Rise of Legends Performance

Rise of Nations: Rise of Legends is a real time strategy (RTS) game similar to Warcraft and Command and Conquer. Our test for Rise of Legends is similar to our tests for other RTS games as well. We are able to save replays of entire games and play them back. We use FRAPS to benchmark the game, though we benchmark the game while playing it back at 4x normal speed. This is simply to save time benchmarking, and the results still allow us to report on in game experience.

The benchmark is a 2v2 internet battle. The battle is just over 20 minutes long, and we start our FRAPS benchmark at 8 minutes in when the action starts and stop the benchmark just before the end of the game. Rise of Legends is sensitive to CPU speed, so gamers with less powerful platforms shouldn't rely only on this data to determine final performance with Rise of Legends.

Frame rates of about 20 fps are acceptable as we don't need the consistency and smoothness of a higher framerate to enable effective gameplay. Framerate drops and slow downs are not as noticeable in games like this where quick movements aren't what it's all about.

Rise of Nations: Rise of Legends Performance

The only reason the 6600 GT remains playable at this resolution is because the game prohibits the selection of the highest quality options due to the lack of 256MB of RAM. The X800 GTO and X1600 XT fall just under playable range, but some people may be able to live with a little bit of jerkiness here and there with their RTS games.


*This card features only 128mb RAM, limiting it to medium quality settings

The 7900 GT scales better than the X1900 GT and so closes the gap towards the higher resolutions, but still can't make the pass. Even with equal performance, the X1900 GT would still lead in terms of value. Our 7600 GT remains playable at 1920x1440, but once again just a little higher budget will get a great benefit with the X1900 GT with about 33% higher performance and the ability to enable AA and remain playable if necessary.

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  • jcbennett - Wednesday, September 6, 2006 - link

    I've been unable to find these cheap prices for a x1900gt (nor can I find the card being sold in many places). The cheapest I see anywhere is on newegg for open box products - ~$220. For new products, their prices are ~$300. The 7900gt on the other hand I've found at Tiger Direct for $250 or less, including overclocked versions for ~$10 more.
  • VooDooAddict - Saturday, August 12, 2006 - link

    It's nice to see that really any of the new "midrange budget" solutions would work well for someone. Decissions can be made more on the details then on the raw speed. Most people would be very happy with 7600GT or better. None of the cards being pushed in this price range are really lemons. (Unlike the the GeforceFX 5xxx Series)

    Shader Model 3 is also supported across the X1xxxx or the 7xxx series lines.
  • blondeguy08 - Friday, August 11, 2006 - link

    since amd has aquired ati it is pointless to get a video card from them especcialy high end because amd has stomped out the ati name along with some of its name brand technologies meaning no support for the old............hello nvidia is th eonly way to go at this day and time maybe not tomorrow cause amd might potentially create a duo of the two companies products that could smoke intels relations with nvidia since they havent merged in retailation to amds move....
  • arturnowp - Friday, August 11, 2006 - link

    AMD said there won't discontinue ATi and Radeon brand...
  • Josh7289 - Friday, August 11, 2006 - link

    Yeah, and there isn't going to be any real products of this takeover until 2008 or so.
  • arturnowp - Friday, August 11, 2006 - link

    I think 6600GT stands out in Quake 4 is because of its memory amount - it has only 128MB which isn't enough for Q4/D3. This card should be tested in medium. And even though Doom 3 give nice ave. framerate with 6600GT hiccups occurs with high quality textures.
  • arturnowp - Friday, August 11, 2006 - link

    I wonder why those resolutions 'casue midrange gamers mostly use 1280x1024 and equivalent
  • JarredWalton - Friday, August 11, 2006 - link

    We also show the various lower/higher resolutions, and basically chose a top resolution that shows how the cards begin to separate as the GPU is stressed more. At 1280x1024, some games begin to become CPU limited. It's also worth mentioning that 1600x1200 is relatively close to 1680x1050 in terms of GPU requirements, and 1920x1400 is close to 1920x1200 - the WS resolution will typically be ~10-20% faster in both instances (more at 19x12, less at 16x10). I would say a lot of people are moving to 1680x1050 these days, even in the mid-range.
  • DerekWilson - Saturday, August 19, 2006 - link

    also, if you just want to play at 1280x1024, I'd recommend going with the 7600 gt at this point ... the very low end of midrange cards can handle 12x9 and 12x10 resolutions.
  • Egglick - Friday, August 11, 2006 - link

    Where the heck is the 256MB X1800XT?? You can get it for http://www.newegg.com/Product/Product.asp?Item=N82...">only $199 and it offers equal or better performance than the X1900GT.

    Why do review sites continually ignore this card??

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