Fall '06 NVIDIA GPU Refresh - Part I: GeForce 7900 GS
by Derek Wilson on September 6, 2006 9:00 AM EST- Posted in
- GPUs
XFX Card and Competitors
XFX's card comes slightly overclocked, so in order to provide a look at standard 7900 GS performance we used the Coolbits registry tweak and forced the card to stock clock speeds. We will include both the stock and overclocked results in our performance testing. The 480M Extreme comes with a 480MHz core clock and a 700MHz (1400MHz data rate) memory clock. Here's a quick look at the XFX card.
While the sleek black PCB and XFX logo will obviously be different depending on the manufacturer, we can expect the same basic card design to carry over to other manufacturers. It should come as little surprise that the 7900 GS PCB is identical to the 7900 GT PCB, as is the heatsink. By sticking with the same circuit board, NVIDIA is able to keep board costs down as well as decrease the time to market.
All of the features for the 7900 GS are also the same as the 7900 GT. PureVideo/PureVideo HD are supported, up to XHD resolutions (2560x1600) are possible, Shader Model 3.0, HDR, transparency antialiasing, and SLI support are all features of the G70/71/73 series of GPUs. HDCP support is also available, but the actual implementation is left up to the card manufacturers. In order to take advantage of HDCP output, you will need a card with an HDCP chip, an HDCP monitor, and a media player that supports the standard (InterVideo and CyberLink both have players available for Windows XP, while Microsoft will wait for Windows Vista to include built in HDCP support).
As we mentioned, this is a very crowded market and there's definitely overlap between many of the products offered. In order to help keep things straight, we've created a table showing the features and specifications of the various cards we will be testing, along with the 7950 GT which we will test in the near future.
NVIDIA Graphics Card Specifications | ||||||||
Vert Pipes |
Pixel Pipes |
Raster Pipes |
Core Clock |
Mem Clock |
Mem Size (MB) |
Mem Bus (bits) |
Price |
|
GeForce 7950 GX2 | 8x2 |
24x2 |
16x2 |
500x2 |
600x2 |
512x2 |
256x2 |
$600 |
GeForce 7900 GTX | 8 |
24 |
16 |
650 |
800 |
512 |
256 |
$450 |
GeForce 7950 GT | 8 |
24 |
16 |
550 |
700 |
512 |
256 |
$300-$350 |
GeForce 7900 GT | 8 |
24 |
16 |
450 |
660 |
256 |
256 |
$280 |
GeForce 7900 GS | 7 |
20 |
16 |
450 |
660 |
256 |
256 |
$200-$250 |
GeForce 7600 GT | 5 |
12 |
8 |
560 |
700 |
256 |
128 |
$160 |
GeForce 7600 GS | 5 |
12 |
8 |
400 |
400 |
256 |
128 |
$120 |
GeForce 7300 GT | 4 |
8 |
2 |
350 |
667 |
128 |
128 |
$100 |
GeForce 7300 GS | 3 |
4 |
2 |
550 |
400 |
128 |
64 |
$65 |
ATI Graphics Card Specifications | ||||||||
Vert Pipes |
Pixel Pipes |
Raster Pipes |
Core Clock |
Mem Clock |
Mem Size (MB) |
Mem Bus (bits) |
Price |
|
Radeon X1950 XTX | 8 |
48 |
16 |
650 |
1000 |
512 |
256 |
$450 |
Radeon X1900 XTX | 8 |
48 |
16 |
650 |
775 |
512 |
256 |
$375 |
Radeon X1900 XT | 8 |
48 |
16 |
625 |
725 |
256/512 |
256 |
$280/$350 |
Radeon X1900 GT | 8 |
36 |
12 |
525 |
600 |
256 |
256 |
$230 |
Radeon X1650 Pro | 5 |
12 |
4 |
600 |
700 |
256 |
128 |
$99 |
Radeon X1600 XT | 5 |
12 |
4 |
590 |
690 |
256 |
128 |
$150 |
Radeon X1600 Pro | 5 |
12 |
4 |
500 |
400 |
256 |
128 |
$100 |
Radeon X1300 XT | 5 |
12 |
4 |
500 |
400 |
256 |
128 |
$89 |
Radeon X1300 Pro | 2 |
4 |
4 |
450 |
250 |
256 |
128 |
$79 |
The 7900 GS is identical to the stock 7900 GT in clock speeds. The difference is that it comes with one less vertex pipeline and four fewer pixel pipelines. It also comes with an MSRP of $199 compared to $299 for the 7900 GT, so while it may offer slightly lower performance, the difference in price appears likely to make it a more attractive card for many people. In raw pixel processing power, the additional pipelines make the 7900 GT potentially up to 20% faster, which is in line with the price difference we expect to see. We will take a closer look at how the GT compares to the GS later to see if this approximation is accurate.
29 Comments
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phusg - Tuesday, September 12, 2006 - link
Hi Derek,I'm a little late to the ball but still
> cheaper price tag
really grates me! I know it's pretty endemic but it's still logically incorrect. A price tag can be lower of higher, but not cheaper, unless it's the price tag being sold. It's the product itself that can be cheaper.
Cheers Derek and don't let me catch you making this one again or there'll be hell to pay ;-)
Pete
imaheadcase - Thursday, September 7, 2006 - link
Could you post a link to the bf2 demo you use, so we can compare are systems video cards to new ones?Stele - Wednesday, September 6, 2006 - link
At first glance, it seems that ATI has markedly improved their OpenGL implementation, at least for the Doom 3 engine:However, after a moment's thought considering the vast difference in performance from before, and also the following qualifiers:
one can't help but wonder - just wonder - if there's anything here that smells like the last quake.exe driver optimisation trick ... which, curiously enough, was also pulled by ATi (iirc it was during the Radeon 8500's time?). I wonder!
Ryan Smith - Wednesday, September 6, 2006 - link
There's no quackery as far as we know of. The problems with City of Heroes is a shader corruption bug, and a bug related to rendering on a secondary buffer, according to Cryptic(the developers of CoH). Whatever ATI did to speed up OpenGL performance here, they apparently didn't take in to account CoH.Stele - Thursday, September 7, 2006 - link
Excellent! Am deciding between the X1900GT and 7900GS (when the latter shows up in the channels), and this improvement would help strengthen the case for the X1900 a bit. :)S3anister - Wednesday, September 6, 2006 - link
found an XFX version on this card on newegg for 189MIR.http://www.newegg.com/Product/Product.asp?Item=N82...">http://www.newegg.com/Product/Product.asp?Item=N82...
emilyek - Wednesday, September 6, 2006 - link
A worthless sku. x1900gt and x1800xt/gto2 are better and almost $50 cheaper.sharkdude - Wednesday, September 6, 2006 - link
The Oblivion percentages are the same in this graph as in the graph on page 4 for all resolutions when in fact only the 800x600 numbers should be the same. On page 5 the numbers should be 4.1%, 10.1%, 6.4%, and 7.3% for 800x600, 1024x768, 1280x1024, and 1600x1200. Note the text below the chart should also change 15% to 10%.DerekWilson - Wednesday, September 6, 2006 - link
corrected -- but your number for 16x12 appears to be wrong as well. :-)Lifted - Wednesday, September 6, 2006 - link
Thanks for including the 6600 and 6800 cards in the benchmarks.