S3 Savage4
by Anand Lal Shimpi on May 1, 1999 10:39 PM EST
Index
The Specs
The Need for Texture Compression
2D/3D Image Quality & Drivers
The Test
OpenGL Performance - Quake 2 demo1.dm2 - P3/500
Q2D1 - P2/400
Q2D1 - P2/266
Q2D1 - C333A
Q2D1 - C266
OpenGL Performance - Quake 2 crusher.dm2
Q2C - P2/400
Q2C - P2/266
Q2C - C333A
Q2C - C266
OpenGL CPU Scaling Performance
32-bit color: 10% drop
Direct3D Performance - Shogo
Shogo P2/400
Shogo - P2/266
Shogo - C333A
Shogo - C266
Final Words
Shogo P2/400
Shogo - C333A
Index
The Specs
The Need for Texture Compression
2D/3D Image Quality & Drivers
The Test
OpenGL Performance - Quake 2 demo1.dm2 - P3/500
Q2D1 - P2/400
Q2D1 - P2/266
Q2D1 - C333A
Q2D1 - C266
OpenGL Performance - Quake 2 crusher.dm2
Q2C - P2/400
Q2C - P2/266
Q2C - C333A
Q2C - C266
OpenGL CPU Scaling Performance
32-bit color: 10% drop
Direct3D Performance - Shogo
Shogo P2/400
Shogo - P2/266
Shogo - C333A
Shogo - C266
Final Words
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