DX8 Performance - Aquamark

Unreal Tournament may have not been able to differentiate cards due to its lack of stress on the video card, but Aquamark cannot distinguish one card from the next because of its extreme stress on the card. With the powerful GeForce3 only getting 43 FPS at 640x480x32, it is clear that Aquamark is pushing the GeForce3 chip to the limits. As a result of this, minor variations in card design and performance can not be reflected as really the only item being taxed is the GPU: an item that remains the same regardless of the card.

For the reasons mentioned above, performance at 1024x768x32 is identical across the board.

Once again, at 1600x1200x32, the cards all perform the same.

DX7 Performance - Unreal Tournament FSAA Performance
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